Sat. Jul 27th, 2024

Have you ever wondered what goes into creating the games you love to play? The answer lies in the multifaceted role of a game designer. A game designer is responsible for the conceptualization, design, and development of video games. Their job entails a wide range of tasks, from creating storylines and characters to designing game mechanics and levels. In this article, we will explore the diverse responsibilities of a game designer and gain a deeper understanding of what their job truly entails. So, buckle up and get ready to delve into the fascinating world of game design!

The Game Design Process: From Concept to Execution

Ideation and Brainstorming

Game design is a complex process that involves multiple stages, and the ideation and brainstorming phase is one of the most crucial. This stage sets the foundation for the entire project, and it is essential to get it right.

The importance of a solid game concept

A solid game concept is the backbone of any successful game. It serves as the foundation for the entire project and guides the development process. A good game concept should be unique, engaging, and have the potential to captivate players.

Game designers must spend a considerable amount of time developing and refining their game concepts. They need to consider various factors such as target audience, genre, mechanics, and gameplay elements. The concept should be well-defined and communicate the vision of the game clearly.

Encouraging creativity and collaboration

Brainstorming is a crucial part of the ideation and brainstorming phase. It involves generating ideas and exploring different possibilities. Game designers need to encourage creativity and collaboration during this stage to come up with innovative and engaging game concepts.

Brainstorming sessions can take various forms, from informal discussions to structured workshops. Game designers should create an environment that encourages open communication and collaboration. They should actively listen to others’ ideas and be open to feedback.

Collaboration is essential in game design, as it helps to bring different perspectives and expertise to the table. A diverse team with different skill sets can generate a wider range of ideas and help to identify potential issues early on in the development process.

In addition to traditional brainstorming sessions, game designers can also use tools such as mind maps, sketches, and prototypes to explore different ideas and concepts. These tools can help to visualize and refine game mechanics, levels, and storylines.

Overall, the ideation and brainstorming phase is a critical part of the game design process. It sets the foundation for the entire project and lays the groundwork for the development process. Game designers must invest time and effort into developing a solid game concept and encourage creativity and collaboration to come up with innovative and engaging gameplay experiences.

Prototyping and Playtesting

Building Early Versions of the Game

The first step in prototyping and playtesting is to create an early version of the game. This may involve sketching out ideas, creating rough mockups, or using game development software to build a basic framework. The goal is to create something that can be tested and refined, even if it is not yet fully polished or complete.

Gathering Feedback from Players

Once a prototype has been created, the next step is to gather feedback from players. This can be done through informal playtesting sessions with friends or family, or through more formal testing with a focus group or playtest group. The feedback gathered can be used to identify areas of the game that need improvement, as well as to generate new ideas for features or mechanics.

It is important for game designers to approach playtesting with an open mind and a willingness to listen to feedback. While it can be difficult to hear criticism or see flaws in one’s own work, it is crucial to remember that playtesting is a crucial part of the game design process and can help to improve the final product.

Iterating and Refining the Game

Based on the feedback gathered during playtesting, game designers can make changes and refinements to the game. This may involve tweaking mechanics, adjusting the balance of the game, or adding new features. The goal is to create a more polished and engaging experience for players.

It is important to note that the prototyping and playtesting process is not a one-time event, but rather an ongoing process that continues throughout the development of the game. As new ideas are generated and feedback is gathered, game designers must be willing to iterate and refine their work in order to create the best possible experience for players.

Iterative Design

Iterative design is a crucial aspect of game development, where game designers continually refine and improve their creations based on feedback from players and other stakeholders. This iterative process involves a series of steps that are repeated until the game reaches a level of polish and playability that meets the desired standards.

Here are some of the key elements of iterative design:

  • Refining the game based on feedback: Game designers must be open to feedback from players, testers, and other stakeholders, and use this feedback to make informed decisions about how to improve the game. This feedback can come in many forms, including player surveys, focus groups, and playtesting sessions.
  • Balancing game mechanics and player experience: Balancing is a critical aspect of game design, as it ensures that the game is challenging but fair, and that players have a rewarding experience. Game designers must consider factors such as game balance, pacing, and difficulty when making design decisions.
  • Testing and optimization: Iterative design also involves testing and optimizing game mechanics, levels, and other elements to ensure that they are functioning as intended and providing a positive player experience. This can involve tweaking mechanics, adjusting level designs, and balancing player rewards and incentives.
  • Playtesting and iteration: Playtesting is a crucial part of the iterative design process, as it allows game designers to see how players are interacting with the game and make changes based on that feedback. Playtesting can involve small focus groups or larger groups of players, and can be conducted online or in person.

Overall, iterative design is a key aspect of game development that allows game designers to create engaging and rewarding experiences for players. By continually refining and improving their games based on feedback, game designers can create games that are both fun and balanced, and that provide a rewarding experience for players.

The Game Designer’s Toolkit: Skills and Technologies

Key takeaway: Game design is a complex process that involves multiple stages, including ideation and brainstorming, prototyping and playtesting, and iterative design. Game designers must invest time and effort into developing a solid game concept and encourage creativity and collaboration to come up with innovative and engaging gameplay experiences. They must also have a strong understanding of programming languages and game engines to create engaging and immersive games. In addition, game designers must consider the unique challenges and opportunities presented by virtual reality and augmented reality game design. Effective communication and collaboration are essential to the success of a game design project, requiring game designers to allocate time to engage with the community and addressing new challenges related to accessibility and gaming addiction. The future of game design is shaped by emerging trends and technologies, which offer new opportunities for game designers to create innovative and engaging games.

Game Engines and Programming Languages

A game designer’s toolkit consists of various skills and technologies that enable them to create engaging and immersive games. One of the essential tools in a game designer’s arsenal is a game engine, which provides the foundation for developing a game. Additionally, programming languages play a crucial role in bringing the game designer’s vision to life.

In this section, we will delve into the details of popular game engines and programming languages used in game development.

Popular Game Engines and Their Uses

Game engines are software frameworks that provide developers with the necessary tools to create games. Some of the most popular game engines include:

  • Unity: Unity is a powerful game engine that supports various platforms, including PC, mobile, and console. It is widely used for creating 2D and 3D games, and its features include physics simulation, scripting, and asset management.
  • Unreal Engine: Unreal Engine is a versatile game engine developed by Epic Games. It is commonly used for creating first-person shooters, but it can also be used for creating other genres of games. Unreal Engine is known for its high-quality graphics and support for virtual reality.
  • Godot: Godot is an open-source game engine that supports 2D and 3D game development. It is popular among indie game developers due to its ease of use and affordability.

Understanding Programming Languages for Game Development

Programming languages are essential tools for game developers, as they enable developers to create the logic and functionality required in a game. Some of the most popular programming languages used in game development include:

  • C++: C++ is a powerful programming language that is commonly used in game development. It is known for its speed and performance, making it ideal for creating fast-paced games.
  • Java: Java is a versatile programming language that is used in a variety of applications, including game development. It is known for its platform independence, which makes it easy to develop games that can run on multiple platforms.
  • Python: Python is a popular programming language that is known for its simplicity and ease of use. It is commonly used in game development for scripting and automation tasks.

In conclusion, game engines and programming languages are essential tools for game designers. By understanding the various game engines and programming languages available, game designers can choose the tools that best suit their needs and create engaging and immersive games.

Game Art and Animation

The game art and animation aspect of game design plays a crucial role in creating immersive and visually appealing game worlds. The artist’s role in game design is to bring the game designer’s vision to life through various forms of digital art and animation.

Creating immersive game worlds involves not only designing the characters and environments but also the animation that brings them to life. This includes keyframe animation, character rigging, and facial animation.

Game artists must have a strong understanding of anatomy, color theory, and composition to create believable and visually appealing characters and environments. They must also be skilled in various software programs such as Maya, 3D Studio Max, and Photoshop.

In addition to traditional animation, game artists must also be familiar with real-time rendering and motion capture technology. Real-time rendering allows for the creation of interactive environments and characters that can be viewed in real-time. Motion capture technology allows for the capture of live-action movements and translates them into digital animations.

The use of advanced technologies such as virtual reality and augmented reality also plays a significant role in the game art and animation aspect of game design. These technologies allow for the creation of immersive and interactive game worlds that can be experienced in a variety of ways.

Overall, game art and animation is a critical component of game design, and game artists must possess a wide range of skills and knowledge to bring the game designer’s vision to life.

Audio and Music

As a game designer, audio and music play a crucial role in enhancing the player experience. Integrating sound effects and music into gameplay can create a more immersive and engaging environment for players.

Some of the key responsibilities of a game designer when it comes to audio and music include:

  • Designing Sound Effects: Game designers need to understand the importance of sound effects in creating a realistic and immersive gaming experience. They need to design sound effects that are appropriate for the game’s genre, theme, and environment. For example, a horror game may require creepy sound effects such as screams, footsteps, and creaking doors, while a racing game may require sound effects such as engine revving, tire screeching, and background noise.
  • Composing Music: Game designers also need to have a good understanding of music composition and be able to create original scores that fit the game’s mood and tone. The music should complement the gameplay and enhance the player’s experience. For example, a game with a dark and eerie atmosphere may require slow, haunting music, while a fast-paced action game may require upbeat and energetic music.
  • Balancing Audio and Music: Game designers need to ensure that the audio and music are balanced with the gameplay. The sound effects and music should not be too loud or too quiet, and they should not distract the player from the gameplay. The designer needs to strike a balance between the audio and gameplay to ensure that the player has an optimal gaming experience.
  • Testing and Iteration: Game designers need to test the audio and music extensively to ensure that they are working effectively. They need to listen to the audio and music while playing the game and make any necessary adjustments to ensure that they enhance the player experience. This may involve tweaking the volume, tone, or tempo of the music or sound effects.

Overall, game designers need to have a good understanding of audio and music to create an immersive and engaging gaming experience. They need to design sound effects and compose music that fit the game’s genre, theme, and mood, and balance them with the gameplay to ensure that the player has an optimal gaming experience.

Game Design Across Different Platforms

Mobile Game Design

When it comes to mobile game design, there are several unique challenges and considerations that game designers must take into account. One of the biggest challenges is adapting gameplay for touchscreen devices. This requires designers to think about how to make the gameplay intuitive and easy to understand for players who are using their fingers to interact with the game. This often involves simplifying controls and making the game more accessible to a wider range of players.

Another challenge of mobile game design is balancing game difficulty for shorter play sessions. Unlike console or PC games, mobile games are often played in short bursts of time, such as during a commute or a break at work. This means that game designers need to carefully balance the difficulty of the game so that players can make progress without getting frustrated or bored.

In addition to these challenges, mobile game designers must also consider the unique features of mobile devices, such as the ability to use location-based services or to incorporate social features like leaderboards and in-game chat. These features can add an extra layer of engagement and immersion to the game, but they also require careful consideration and planning to integrate them seamlessly into the overall game design.

Overall, mobile game design requires a unique set of skills and considerations that differ from other types of game design. By understanding these challenges and embracing the unique features of mobile devices, game designers can create engaging and enjoyable games that are tailored to the needs and preferences of mobile players.

PC and Console Game Design

Designing for controller-based input

Game design for PC and console platforms involves a unique set of challenges and considerations. One of the most significant differences between designing for PC and console games is the input method. While PC games typically rely on keyboard and mouse input, console games require controller-based input. As a result, game designers must carefully consider how to create a user interface that is intuitive and responsive to controller input.

Optimizing game performance for high-end hardware

Another aspect of PC and console game design is optimizing game performance for high-end hardware. Consoles like the PlayStation and Xbox have their own hardware specifications, which means that game designers must tailor their games to run smoothly on these platforms. This involves optimizing graphics, frame rates, and other performance metrics to ensure that the game runs smoothly and provides an enjoyable experience for players.

Additionally, PC games often require additional optimization to run smoothly on a wide range of hardware configurations. This means that game designers must consider factors such as processor speed, memory, and graphics card performance when designing PC games. They must also ensure that the game is compatible with a wide range of operating systems and hardware configurations to ensure that as many players as possible can enjoy the game.

Overall, designing for PC and console platforms requires a deep understanding of the unique challenges and considerations involved in creating games that are optimized for these platforms. Game designers must carefully consider input methods, hardware specifications, and performance metrics to create games that are both enjoyable and accessible to players on these platforms.

Virtual Reality and Augmented Reality Game Design

Game design for virtual reality (VR) and augmented reality (AR) platforms presents unique challenges and opportunities for designers. These immersive technologies offer new ways for players to interact with games and each other, creating a sense of presence and agency that traditional game designs cannot match. However, designing for VR and AR requires a deep understanding of the technologies themselves, as well as the psychological and physiological responses they elicit from players.

Creating immersive VR and AR experiences

To create immersive VR and AR experiences, game designers must first understand the capabilities and limitations of the hardware and software available. This includes knowledge of the various VR and AR headsets and controllers, as well as the programming languages and development tools required to create games for these platforms.

Designers must also consider the user experience (UX) of their games, taking into account factors such as movement, locomotion, and interaction with the virtual environment. For example, in VR games, designers must carefully choreograph player movement and ensure that the virtual world is rendered smoothly to avoid motion sickness. In AR games, designers must consider how to overlay virtual elements onto the real world in a way that is seamless and intuitive for players.

Navigating the challenges of VR and AR game design

Designing for VR and AR also requires an understanding of the psychological and physiological responses that these technologies can elicit from players. For example, VR can induce feelings of presence and immersion, but can also cause motion sickness or disorientation if not designed carefully. AR can create a sense of realism and connection to the real world, but can also be distracting or disruptive if not integrated seamlessly into the player’s environment.

In addition to these technical and psychological challenges, VR and AR game design also requires a deep understanding of storytelling and narrative. Because players are often immersed in a virtual world for extended periods of time, the story and characters of the game must be engaging and compelling to hold their attention.

Overall, designing for VR and AR requires a unique blend of technical, psychological, and narrative skills, making it a challenging but rewarding field for game designers to explore.

Collaboration and Communication in Game Design

Working with a Team

In the fast-paced and dynamic world of game design, a key aspect of a game designer’s job is to work effectively with a team of professionals from various disciplines. From programmers and artists to sound designers and writers, the roles and responsibilities of each team member can greatly impact the success of a project. In this section, we will explore the intricacies of working with a team in game design, including communication and collaboration tools that facilitate effective teamwork.

Roles and Responsibilities of Team Members

Each team member in a game design project plays a unique role in bringing the game to life. Some of the key roles include:

  • Game Designer: The game designer is responsible for the overall concept, gameplay mechanics, and story of the game. They work closely with other team members to ensure that the game is fun, engaging, and meets the needs of the target audience.
  • Artist: The artist is responsible for creating the visual elements of the game, including characters, environments, and props. They work closely with the game designer to ensure that the visual style of the game aligns with the overall concept and vision.
  • Programmer: The programmer is responsible for bringing the game to life by writing the code that makes the game work. They work closely with the game designer to ensure that the gameplay mechanics are implemented correctly and efficiently.
  • Sound Designer: The sound designer is responsible for creating the audio elements of the game, including music, sound effects, and voice acting. They work closely with the game designer to ensure that the audio elements of the game enhance the overall experience.
  • Writer: The writer is responsible for creating the story and dialogue for the game. They work closely with the game designer to ensure that the story is engaging and aligns with the overall concept and vision of the game.

Communication and Collaboration Tools

Effective communication and collaboration are crucial to the success of a game design project. In today’s fast-paced and distributed work environment, game designers rely on a variety of tools to facilitate communication and collaboration with their team members. Some of the most popular tools include:

  • Project Management Software: Project management software, such as Asana, Trello, or Jira, helps game designers track tasks, deadlines, and progress of the project. These tools also provide a platform for team members to communicate and collaborate on project-related tasks.
  • Collaboration Platforms: Collaboration platforms, such as Slack or Microsoft Teams, provide a centralized platform for team members to communicate, share files, and collaborate on project-related tasks. These tools help ensure that all team members are on the same page and can work together efficiently.
  • Design Tools: Design tools, such as Sketch or Figma, allow game designers to collaborate on the visual elements of the game, such as character designs, environments, and user interfaces. These tools enable team members to provide feedback and suggestions in real-time, leading to more efficient and effective design iterations.

In conclusion, working with a team is a crucial aspect of a game designer’s job. Effective communication and collaboration are essential to the success of a game design project. By leveraging the right tools and techniques, game designers can ensure that their team is working together efficiently and effectively, ultimately leading to the creation of engaging and successful games.

Player Feedback and Community Management

  • Engaging with players for feedback and support
  • Balancing community management with game design

Engaging with Players for Feedback and Support

One of the most critical aspects of a game designer’s job is to engage with players to gather feedback and support. This process is crucial as it allows designers to identify issues or bugs within the game, assess player satisfaction, and gain valuable insights into how players interact with the game. Engaging with players can be done through various channels, such as online forums, social media platforms, or even direct email correspondence.

Designers must be adept at communication, actively listening to player feedback, and addressing their concerns promptly. They must also be able to differentiate between constructive criticism and toxic behavior, filtering out the latter to maintain a healthy and productive community. Moreover, game designers should encourage players to provide feedback, rewarding them with in-game perks or recognition to incentivize participation.

Balancing Community Management with Game Design

Managing a game’s community and designing new features or content often require significant time and effort. Balancing these two aspects can be challenging, and game designers must be adept at time management and prioritization. Balancing community management and game design requires a delicate touch, as neglecting either aspect can have detrimental effects on the game’s success.

Game designers must allocate time to engage with the community, addressing player concerns and feedback while also ensuring that new content and features are developed and implemented. They must be mindful of the community’s needs and expectations, ensuring that they remain engaged and satisfied throughout the game’s development cycle. Balancing community management and game design is an ongoing process that requires a commitment to maintaining a healthy and thriving gaming community.

Ethics and Responsibility in Game Design

Representation and Diversity

Game designers play a crucial role in shaping the experiences of players and the narratives that are presented in games. With the increasing popularity of video games as a form of entertainment, it is important for game designers to consider the impact of their work on players and society at large. One aspect of this responsibility is ensuring diverse representation in game design.

Diverse representation in game design means creating games that accurately and respectfully portray people from different backgrounds, cultures, and identities. This includes creating characters that are not limited to traditional gender roles, races, and body types. By including diverse characters in games, game designers can create a more inclusive and accessible experience for players.

However, it is important for game designers to avoid harmful stereotypes and tropes when creating diverse characters. Stereotypes and tropes can perpetuate harmful beliefs and reinforce negative stereotypes, which can be harmful to players and society. For example, creating a character of color who is only portrayed as being gang-affiliated or athletic reinforces harmful stereotypes and limits the representation of people of color in games.

To ensure diverse representation in game design, game designers must also consider the perspective of the players. Game designers should aim to create games that appeal to a wide range of players, including those from marginalized communities. By doing so, game designers can create games that are accessible and enjoyable for all players.

In addition to creating diverse characters, game designers should also consider the stories and narratives presented in games. Narratives that are inclusive and respectful of diverse identities can create a more positive experience for players. By avoiding harmful stereotypes and tropes, game designers can create games that are both entertaining and socially responsible.

Overall, ensuring diverse representation in game design is an important aspect of a game designer’s responsibility. By creating games that accurately and respectfully portray people from different backgrounds, cultures, and identities, game designers can create a more inclusive and accessible experience for players. By avoiding harmful stereotypes and tropes, game designers can create games that are both entertaining and socially responsible.

Addictive Design and Player Wellbeing

Game designers have a responsibility to create games that are enjoyable and engaging for players, but they also need to be aware of the potential for addictive design and its impact on player wellbeing. Balancing gameplay challenge and player enjoyment is a key aspect of creating a game that is both engaging and not overly addictive. This involves understanding player psychology and using game mechanics to encourage responsible gaming habits.

Game designers can implement various strategies to promote responsible gaming habits, such as setting time limits, providing players with information on their playing habits, and offering breaks or self-exclusion options. By incorporating these features, game designers can help players maintain a healthy balance between gaming and other aspects of their lives.

It is important for game designers to be aware of the potential for addictive design and its impact on player wellbeing, as excessive gaming can lead to negative consequences such as social isolation, sleep deprivation, and financial problems. By incorporating responsible gaming features and promoting healthy gaming habits, game designers can help mitigate these negative effects and ensure that players are able to enjoy their games in a safe and sustainable manner.

The Future of Game Design

Emerging Trends and Technologies

Game design is an ever-evolving field, and the future of game design is constantly changing. As technology advances, new trends and innovations emerge, which impact the way games are designed and developed. This section will explore some of the emerging trends and technologies that are shaping the future of game design.

Innovations in game design and technology

One of the most significant innovations in game design and technology is the use of virtual reality (VR) and augmented reality (AR) in gaming. VR and AR technologies offer game designers the opportunity to create immersive gaming experiences that transport players into new worlds. With VR and AR, players can interact with games in a more realistic and engaging way, which can enhance the overall gaming experience.

Another innovation in game design and technology is the use of artificial intelligence (AI) in game development. AI can be used to create more realistic non-player characters (NPCs), which can enhance the game’s overall storyline and make the game more challenging for players. AI can also be used to create more personalized gaming experiences for players, based on their preferences and playing styles.

Addressing new challenges in game development

As game design and technology continue to evolve, new challenges arise for game developers. One of the biggest challenges is ensuring that games are accessible to players with different abilities and disabilities. This requires game designers to create games that are accessible to all players, regardless of their physical or cognitive abilities.

Another challenge is addressing issues related to gaming addiction. As games become more immersive and engaging, some players may become addicted to gaming, which can have negative effects on their mental and physical health. Game designers must find ways to create games that are engaging and fun, but also promote healthy gaming habits.

In conclusion, the future of game design is shaped by emerging trends and technologies, which offer new opportunities for game designers to create innovative and engaging games. However, game designers must also address new challenges related to accessibility and gaming addiction, to ensure that games are safe and enjoyable for all players.

The Evolution of Game Design as a Profession

The field of game design has undergone a significant transformation over the past few decades, with advancements in technology and an increased interest in the industry. As a result, the role of a game designer has become increasingly multifaceted, encompassing various aspects such as narrative development, character design, level design, and more.

In recent years, there has been a growing recognition of the importance of game design education, with universities and colleges offering specialized programs in game design. These programs focus on teaching students the technical and creative skills necessary to design and develop games, as well as providing them with a solid understanding of the industry and its trends.

Furthermore, the future of game design as a career is looking bright, with a growing demand for skilled game designers across various sectors of the industry. As the gaming market continues to expand and evolve, there is a need for game designers who can create innovative and engaging experiences that cater to a diverse audience.

Additionally, the rise of indie game development has provided aspiring game designers with more opportunities to showcase their talents and make a name for themselves in the industry. With the growth of platforms such as Steam and the Apple App Store, indie game developers can now reach a wider audience and gain recognition for their work.

Overall, the evolution of game design as a profession is a testament to the growing importance of the industry and the demand for skilled professionals who can create immersive and engaging gaming experiences. As technology continues to advance and new trends emerge, the role of a game designer will continue to evolve, providing exciting opportunities for those interested in pursuing a career in this field.

FAQs

1. What is a game designer?

A game designer is a professional who is responsible for creating and designing video games. They work on the concept, gameplay, storyline, characters, and other elements that make up a video game. They also work with programmers, artists, and other professionals to bring their vision to life.

2. What are the responsibilities of a game designer?

The responsibilities of a game designer can vary depending on the size and scope of the project. However, some of the common responsibilities include conceptualizing and designing game mechanics, creating levels and environments, developing characters and storylines, balancing gameplay, playtesting and iterating on designs, and collaborating with other team members.

3. What skills do I need to become a game designer?

To become a game designer, you need to have a passion for gaming and a strong interest in game development. You should also have a good understanding of game mechanics, storytelling, and user experience. Additionally, you should have strong problem-solving skills, be able to work collaboratively with others, and have excellent communication skills. Knowledge of programming and art is also helpful but not essential.

4. What kind of education do I need to become a game designer?

There is no specific education required to become a game designer, but having a degree in game design, computer science, or a related field can be helpful. Many game designers also have a background in art, programming, or other relevant fields. However, the most important factor is your portfolio of work and your ability to demonstrate your design skills and understanding of game development.

5. How do I get started in the game design industry?

To get started in the game design industry, you should start by building a portfolio of work that showcases your design skills and creativity. You can also attend game design workshops, take online courses, and participate in game jams to gain experience and make connections in the industry. Networking with other game designers and attending industry events can also help you get your foot in the door.

6. What kind of salary can I expect as a game designer?

The salary of a game designer can vary depending on their level of experience, the size and scope of the project, and the company they work for. According to Glassdoor, the average salary for a game designer in the United States is around $75,000 per year. However, some game designers can earn significantly more or less depending on their specific role and location.

7. What are the job prospects for game designers?

The job prospects for game designers are generally positive, as the gaming industry continues to grow and evolve. With the rise of mobile gaming and the increasing popularity of virtual reality and augmented reality games, there is a growing demand for skilled game designers. However, competition for jobs can be fierce, so it’s important to have a strong portfolio and be willing to work hard to stand out from the crowd.

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